The starting class for all N Terrarians. It provides few bonuses and must be brought up to level 10 before choosing another class.
Restores 5 Health
3 Mana / 3 Seconds
Swings for 115% weapon damage.
|50 Mana / ~5 seconds.||None|
|Novice Magic Spell||Shoots a star for 115% magic weapon damage.||50 Mana / ~5 seconds.||none|
|Novice Shot||Shoots a ranged weapon for 115% ranged weapon damage.||50 Mana / ~5 seconds.||none|
Terrarians start with all their skills and cannot improve them, Skill Points are useless for Terrarians.
Novice Magic Spell, unlike the other two "Novice" abilities, may be used without a magic weapon, giving every character a modest ranged alternative in a pinch.
Final Level Status Bonus