Being green never looked this good.
Ideal Class Ranger or Merchant
Max Health 95%
Max Mana 105%
Defense 90%
Melee Damage 95%
Melee Crit Damage 110%
Ranged Damage 110%
Ranged Crit Damage 105%
Magic Damage 100%
Magic Crit Damage 95%
Mana Cost 100%
Movement Speed 100%
Action Time 100%
Attack Speed 100%
Melee Speed 100%
Mining Speed 125%
Race Skills None
Special Attributes None
Know themselves to be better than Humans.

With their seemingly magical ability to craft perfect replicas of the ammo they have at hand they tend to favor Ranged combat. Their inability to wear armor properly, paired with a somewhat frail body leads to them being somewhat easier to kill than other races. A true Goblin knows the merits of true aim, a sharp arrow or a barrel full of ammunition... not how to put on pants.