Board Thread:News and Announcements/@comment-3509554-20131207064554/@comment-24271503-20131214154127

Nakano, I've been thinking a bit about what you said about The Summoner and had some ideas

Passive Skill: Control (decreases the cooldown skills)

Active Combat Skills (magic damage on area as circles or esplosion magic spell around the character)

Skills Active Summon (summon monsters of non hardmode)

Hardmode passives will release new powers in accordance with the choice (skill tree)

Passive Skill 1: Summoning Enlightened (Hallowed leads forces to be invoked besides skills similar to fairy fighting)

Passive Skill 2: Demonic Summoning (Takes control of the forces of hell and magic weapons that have demons in your soul)

Passive Skill 3: Shadow Summoning (summons creatures of the night to fight while night can call corrupt creatures to fight by day and battling skills based poison)

but remember that what I say is just a suggestion, it depends on you