Board Thread:News and Announcements/@comment-3509554-20200611153701/@comment-3509554-20200614144210

I think that's a good number, here It goes:

https://mega.nz/file/sowFWCBC#TDWXgkfd5Z5cJu5lbmoQyc8t8cCpFuvQe-_rEjvclHY

The change log right now is:

You are now able to attack while pulling the shield. The shield will be disabled while attacking, though. Fixes to a good number of animations, from items, player and npcs. I had to add some of the player sprites to the mod contents folder, because Terraria 1.4 restructured how player equipment spritesheet works. Added some Terraria 1.4 musics to the mod. What happens if you click the sun? Added an option that allows you to toggle on or off goblin pants. That was made as a joke when the mod was still in development, and there's a black targe on the character legs when that is turned on. Achievements saving and loading fixed. They are independent from Terraria achievements. Added Magic Find bonus and Exp Rate bonus based on number of achievements completed. The mod will no longer say that you got nothing, after passing a main quest step. Instead of saying that you completed a quest when fullfilling the requirement of the request, the game will tell you that the main quest has proceeded, instead. The "Snatcher Madness" request will now correctly ask you to kill Snatchers, instead of Man Eaters.

Do notice that I know of the hud problem on the main menu, I'll try fixing It when possible. And be sure to report the bugs either here or in the forums.

Edit:. Of course, like in the original version of NT6+, install It in your Terraria folder, then add a shortcut on Steam to the mod executable to run It.