Board Thread:Suggestions/@comment-25407979-20140911162102/@comment-25407979-20140918194025

Try this:

Cast one of the spells with your best MAGIC weapon... - for me with my Demon Scyte (Item), casting Vile Thorns I do 680 - 1400 damage on Underworld pre-hardmode mobs.

Now, when you accidentally select a non-weapon item (like the Voodoo doll) - you do 1 damage :P

Thats how it works.

The teaser soudns nice btw! Can't wait till there's actually an update to try :)

On another note; how about boosting Thrown Weapons (Shuriken/Throwing knives - not explosives) for Thieves? By class they're pretty bound to swords/shortswords. When you think of ninjas it makes sense to use throwing stuff. (Partially stolen from Toparia Mod I played ages ago)

"Poison Weapon" skill also is quite underpowered atm, probably as it places a vanilla Poison Debuff on the enemy. Would be cool if the poison damage scales with the skill  level :)

Is there an ETA for a new build we can test out?