Talk:Races/@comment-4099774-20150308185844

Here are my opinions:

There should be race progression. For example, Base races would be Human, Goblin, Antmen and Slime. The rest you can adquire killing X amount of X enemy, getting X amount of X item,  reaching an X coordinate, X amount of X moon passed, X (terraria) days passed by or finding X biome.

Some examples of getting new races:

Enter the Lizhard Temple Biome (no need to enter the dungeon itself) to get the Lizhard.

Kill Skeletron to get the Skeleton.

Kill Dungeon Guardian 6 times to get Cursed Skeleton (A Necromantic Skeleton with even higher capabilities with Magic and Summoning, but Half or a quarter capabilities with Melee and Ranged. The magic Skillz go higher on the night, exeption being New moon, where it's halved, but in full moon, there have an even higher boost. The ony bad thing about this skeleton is that, It's cursed, and has one race spell to compensate: Summon minion possessed Bone (Summons a flying bone to fight for you) which scales with intelligence and wisdom)