Board Thread:Help!/@comment-26457866-20150602110844

Original discussion is in the Bug report section. Just today I entered my world with a new character(for it to die, not enought tombstones for graveyard), when I saw a clone of my main character (the one I was playing all the time) in the spawn, behaving like a NPC. No, he's wasn't in my party.

AND when I entered my world with my MAIN character, that clone was still there.

The clone helps fighting mobs, though, but i'm afraid of it stealing loot while killing bosses.

It behaves like an NPPlayer, though with very defensive manner (Always holds his shield and only attacks if provoken), it doesn't follow me, or wander, it just stands in the spawn.

While boss-killing, it never attacks, only shields itself and uses potions. Still a good help if I suddenly die, so the boss will not escape.

I cannot do anything with it, it's not in my NPPlayer list. I can't take his inventory, or give commands. But he CAN grab loot.

Any explanations? Bug or feature?

EDIT: It spawns every time I enter my world with another character. I'm not sure what triggers it when I entered with my MAIN character.

I need it gone because i fear that the loot will be stolen by my evil clone! Or at least not to steal ANY loot. 