Thread:Nakano15/@comment-25946298-20160109185036/@comment-3509554-20160109220646

For NT6? Kind of easy, but I will surelly forget something, so would be nice if you check aswell in-game for changes.

Around 95% of the mod items are not implemented yet, around no recipe is implemented, not counting the one that can be crafted by Goblins.

The way status and leveling works also changed, aswell as classes, which have a new system with different skill sets.

Some biomes got minor changes, aswell as monsters status buffing for levels, invasion events, and I believe the moon events aswell, have monsters with pre-defined level, that also includdes the Eclipse.

And due to an issue, custom monsters were deactivated from the mod.

Also, most features are not yet implemented, Realms is one example, Multiplayer aswell.