Board Thread:Suggestions/@comment-26457866-20150624083131/@comment-26457866-20150626051939

The (splash) Mob EXP potion:

It's either crafted or dropped by rare or stronger mobs, especially from bosses, like Healing potions.

The EXP given from slaying the affected mobs will be as if they spawn intially with the affected level.

I suggest that the crafting recipe should be made from rare items.

Post-Hardmode potions use souls of light and souls of night.

Regular potion variant:

When consumed, affects all mobs that will spawn.

Includes any spawn-by-hand mob (bosses, statue mobs)

This potion has 4 variants:

Lesser mob EXP potion (mobs +5 lvl) 3 min duration

Mob EXP potion (mobs +15 lvl) 5 min duration

Greater mob EXP potion (mobs +30 lvl) 7 min duration

OP mob EXP potion (mobs +50 lvl) 2 min duration

Splash potion variant:

When thrown at mobs, these mobs will level up instantly. May affect Mobifiers.

If thrown at anything else, does no effect.

This potion also has 4 variants:

Lesser splash mob EXP potion (+%25 to the mob level number)

Splash mob EXP potion (+%50 to the mob level number)

Greater splash mob EXP potion (+%100 to the mob level number)

OP splash mob EXP potion (+%250 to the mob level number)