Board Thread:Suggestions/@comment-24078482-20140902124052/@comment-24078482-20140903001029

Infinitetech wrote: how about the move like the phantoms that always kill you when you break altars, with the go through blocks even, and maybe they cant wear armor at all, just get 3 more accessory slots, and a base dodge rate (since the are incorporial) also a dodge boosting skill and a further distance "noclip" power (fly+go through walls), and maybe they glow like a water candle but permanently have its effect? Ehh, having a base dodge rate is a terrible idea. I know this because I can achieve a 87% dodge rate on a max level thief bunny. Noclip would allow them to be perfect miners and explorers, as they can just hide in a wall. Permanent water candle effect wouldn't be enough to balance this, and three extra accessory slots means more possibly broken builds.