Board Thread:Suggestions/@comment-21432683-20130920024302/@comment-21432683-20130925010824

indeed, but i was thinking of increasing mana cost as apposed to increasing cooldown. Because whats the point of mana if you can only fire one shot, and by the time you can fire again, your mana has comepletely recovered. they can still have a cooldown, but it should be limited to only a couple seconds max. Or add a skill for reducing cooldowns by a specific percentage.