Talk:Races/@comment-24271503-20150130020518

just a coment,

races in nterraria mod are unbalanced

like:power of lizard can make you kill skeletron or EoW at lv1 easy (full heath)

power of tytan can make a +10 red weapon do 4500 damage per hit with a base of 1 hit in 1/100 sec =450000 damage sec (with nexus at level 60)

power of deer is useless for combat but if you are facing EoW you can kill him with 1 skill or make you farm a goblin army or pirates with 2 or 4 skill's

demon is cool ,the demon scythe is power less in v5

ant is not cool ,dig 3x3 dirt is useless

you changed slime idea... slime that summon another baby slime is cool, a slime with power of lizard is not cool

i think madra and zugi needs more specific racials stats (magic or ranged bonus and move speed perhaps...)

skeleton has... nothing... (enter dungeon at level 1 is suicide and breat underwater is cool but he is absolutely powerless to kill sharks or any enemy of water inner game)

and goblin with new update (refine blacksmith) turn faster pickaxe useless (if you turn any pick axe to +10 in first category will have -25.6 reuse time)

and one more thing...

try a jump with madra or bunny using red balloon(its more then 30 or 45 tiles and if you fall you die :) ...)

i dont think that needs a rework but if some races have more usefull abilities or some races have less powerfull skill's... would be nice